AI Insights · Timothy · October 2021
Top 5 Superhero Games on iOS in France for Q3 2021
Explore the performance of the top 5 superhero games on iOS in France during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 superhero games on iOS in France showcased varied performance in terms of downloads, revenue, and active users. Here, we break down the key trends for each game based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE
Throughout the quarter, this game saw significant fluctuations in weekly revenue, peaking at approximately $376K in early July before experiencing a general decline, ending the quarter at around $51.5K. Downloads showed a notable spike in mid-July, reaching 21.3K, and then gradually decreased to 2.5K by the end of September. Active users peaked at 117K in mid-July and saw a gradual decline to about 90K by the end of the quarter.
Marvel Contest of Champions
Revenue for this game showed a mixed trend with a peak of $105K at the end of June and fluctuations throughout the quarter, ending at approximately $35K. Downloads remained relatively stable with minor fluctuations, peaking at 3.3K in late August. Active users saw a peak of 18.8K in late August but gradually decreased to around 13.4K by the end of September.
MHA: The Strongest Hero
This game experienced a peak in weekly revenue of about $72K in early July, followed by a decline, closing the quarter at approximately $16.9K. Downloads peaked at 14.8K in early July and saw a steady decline to 3.4K by the end of September. Active users showed a peak of 49.3K in early July, with numbers stabilizing around 44.6K by the end of the quarter.
MARVEL Strike Force: Squad RPG
Weekly revenue for this game remained relatively stable, with minor fluctuations and a peak of about $33K in mid-September. Downloads peaked at 2.7K in early July and saw a steady decline to 664 by the end of September. Active users peaked at around 7.8K in early July and remained relatively stable, ending the quarter at approximately 5.8K.
MARVEL Future Revolution
Launched in late August, this game saw a peak in weekly revenue of around $41K at the end of August, gradually decreasing to $14.2K by the end of September. Downloads peaked at 55.7K during the launch week and declined to 4.9K by the end of the quarter. Active users saw a peak of 43.2K in the launch week and decreased to around 10.8K by the end of September.
For more detailed insights and trends, visit Sensor Tower.